How To Draw Mountains In Gimp
Creating Mountains for Fantasy Maps in GIMP 2.eight (2.10.12)
I've been drawing maps for D&D since first playing the game in '78. Playing online requires digital maps, so I taught myself using GIMP.
Mountains are a Hurting
When I was outset learning to use GIMP to make fantasy maps, I used filters to warp and texture the land, which created a random, textured map that I used every bit a base and worked from in that location. It was all well and skillful when creating random maps, just if ane wanted to brand a custom map with specific features in specific places, the random method would non work.
The steps y'all become through to make a random map and a custom map are the same at first and then I volition gloss over the beginning and you lot tin can come across how I practise specifics in other articles I have written.
- Create a layer for Land and a layer for Water.
- Piece of work on copies of these two layers.
- Build layer on layer and then you can edit one without changing others.
- Use layers to create different versions of maps. (ex. Players map vs. DM map)
Setting a Base
To make mountains where y'all want them, you start with a solid base and then add layers of colors from night to light. Dark existence lowest elevations and lite existence highest.
- First with a transparent layer.
- Fill in the country portion with a color. I use deep grey ( b3b2b2 )
- Lay in the base of the mountains with a soft brush ( bdc8b8 )
- Add together more than layers for a college altitude. Each one lighter in shade the higher yous go.
- With a thinner line, describe the crest of the mountain ( e4eae4 )
- Use a Gaussian Blur filter on the area with a mistiness radius at fifteen.
- Superlative off the crest with white with the narrowest castor . ( ffffff )
- Use Gaussian Blur again only with a 15 blur radius.
- Now employ Filtersouthward- Distorts-Emboss... Play with settings until you similar the upshot.
Scroll to Continue
Note: Vary the thickness of the lines you draw with each colour to add a variance to the contours of the resulting land mass.
Coloring Your Mountains
The next step in creating your fantasy map mountains is to add shading and color.
- Add a new transparent layer.
- Employ a soft brush setting sized to match your mountains.
- Start with an off white color and about a 50% Opacity castor setting.
- Shade the lighter side of your mountains.
- Utilize a smaller brush and total white colour to add snow to the tops of your highest mountains.
- With the same soft brush and 50 % Opacity you can add greens and tans to the lower levels where greenery would be... or a sandy beach.
Underwater Mountains
Raising mountains under water is the same as on state.
- Lite colors are higher so make the areas closer to state, lighter.
- Map the islands like they ar mountain tops.
- Deep water is darker.
- Make iii layers one for texture, one solid blueish and one white. Blue is the middle layer, texture is on top.
Finished Map
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Source: https://hobbylark.com/tabletop-gaming/Creating-Mountains-in-Fantasy-Maps-in-GIMP-28
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